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Poker quest review
Poker quest review









#POKER QUEST REVIEW PC#

Thus you spend most of your time making your character type the most powerful possible as opposed to the most flexible/versatile, which in my view, along with how shallow everything outside combat is, makes it more of a mobile game than a fleshed out PC strategy title. Typically i lose due to the blunt strength of the enemies damage output, not because they are cleverly designed for the player to figure out their weakness and play around them like a puzzle. Enemies have different abilities but there is less depth, though what the player is given is over and above, so it's not totally equivalent to compare the two. There are plenty of different items (abilities) which give multiple ways to play the game from the players side. It's essentially an excellently fleshed out mobile game. It is enjoyable but it's also quite overpriced for what it is. * Fixed an issue that prevented importing saves. * Fixed some issues related to Achievements that caused some of them to be unachievable.

poker quest review

* Fixed a crash related issue involving the confirmation checkbox when applying status effects. * Fixed a crash related issue caused by Mixturedraw. * Multiple actions can no longer be bound to the same key (which could cause crashes). * Spirithorn should no longer cause unexpected deaths during the "Queen of Spades" world modifier. * Item bonuses should now work correctly with the "Slow Items" Challenge. * Lightning should now be correctly be affected by the world modifier "Strong Attacks." * Item Smash mechanics should now ignore consumables. * Monsters that steal resources should no longer do so when enflame should have killed them first. * Explosive mechanics should now correctly deal Fire damage. * Gargoyle's Armor mechanics should now work properly. * Increased the size of the preview cards for the Foresight mechanic.

poker quest review

* World modifiers that cause specific cards to be drawn will no longer draw those cards if they are stashed. * Enchantment texts should now show the correct values during Sudden Death.

poker quest review

* Stunbolts will now correctly stun when next lightning is at 20%. * Items with Lock should now refresh correctly after revival. * Shieldbash should now deal the correct amount of damage when enflamed. * Bless should now work correctly with certain status effects (like Hex). * Changed some items (particularly stashes) that had inconsistent enchant conditions. * Scroll of Greed can no longer be used without first having enough max life. * Multiple camping tents can now be used at a given node (including camp sites). * Corrected texts on some items (Holy Mace, Splendid Sword of Thunder, Splendid Axe of Flame, Dark Warhammer of Pairs) and Wildsmith. * Phoenix can be killed by Enflame once again.









Poker quest review